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Structural deformable models
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This is the complete list of members for IPoint2D, including all inherited members.
| angle(const Point2D &rhs=Point2D(1, 0)) const | Point2D | inline |
| angleX() const | Point2D | inline |
| clamp(float x0, float y0, float x1, float y1) | Point2D | inline |
| const_times(const Point2D &rhs) const | Point2D | inline |
| copyNormalized() const | Point2D | inline |
| crossZ(const Point2D &rhs) const | Point2D | inline |
| dot(const Point2D &rhs) const | Point2D | inline |
| flipOrtho() const | Point2D | inline |
| glVertex() const | Point2D | inline |
| index | IPoint2D | |
| IPoint2D() | IPoint2D | inline |
| IPoint2D(int _i, float _x, float _y) | IPoint2D | inline |
| IPoint2D(int _i, const Point2D &p) | IPoint2D | inline |
| norm() const | Point2D | inline |
| norm2() const | Point2D | inline |
| normalize() | Point2D | inline |
| operator*(const Point2D &rhs) const | Point2D | inline |
| operator*(float rhs) const | Point2D | inline |
| operator*=(const Point2D &rhs) | Point2D | inline |
| operator*=(const float f) | Point2D | inline |
| operator+(const Point2D &rhs) const | Point2D | inline |
| operator+=(const Point2D &rhs) | Point2D | inline |
| operator-(const Point2D &rhs) const | Point2D | inline |
| operator-=(const Point2D &rhs) | Point2D | inline |
| operator/(const Point2D &rhs) const | Point2D | inline |
| operator/(float rhs) const | Point2D | inline |
| operator/=(const Point2D &rhs) | Point2D | inline |
| operator/=(const float f) | Point2D | inline |
| operator=(const IPoint2D &rhs) | IPoint2D | inline |
| operator=(const Point2D &rhs) | IPoint2D | inline |
| Point2D::operator=(float rhs) | Point2D | inline |
| Point2D::operator=(const float *rhs) | Point2D | inline |
| Point2D() | Point2D | inline |
| Point2D(const Point2D &rhs) | Point2D | inline |
| Point2D(float _x, float _y) | Point2D | inline |
| Point2D(const float *val) | Point2D | inline |
| rotate(float angle) const | Point2D | inline |
| sinAngle(const Point2D &rhs) const | Point2D | inline |
| sinAngleX() const | Point2D | inline |
| sum() const | Point2D | inline |
| times(const Point2D &rhs) | Point2D | inline |
| x | Point2D | |
| y | Point2D | |
| ~Point2D() | Point2D | inlinevirtual |
1.8.11