Structural deformable models
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This is the complete list of members for IPoint2D, including all inherited members.
angle(const Point2D &rhs=Point2D(1, 0)) const | Point2D | inline |
angleX() const | Point2D | inline |
clamp(float x0, float y0, float x1, float y1) | Point2D | inline |
const_times(const Point2D &rhs) const | Point2D | inline |
copyNormalized() const | Point2D | inline |
crossZ(const Point2D &rhs) const | Point2D | inline |
dot(const Point2D &rhs) const | Point2D | inline |
flipOrtho() const | Point2D | inline |
glVertex() const | Point2D | inline |
index | IPoint2D | |
IPoint2D() | IPoint2D | inline |
IPoint2D(int _i, float _x, float _y) | IPoint2D | inline |
IPoint2D(int _i, const Point2D &p) | IPoint2D | inline |
norm() const | Point2D | inline |
norm2() const | Point2D | inline |
normalize() | Point2D | inline |
operator*(const Point2D &rhs) const | Point2D | inline |
operator*(float rhs) const | Point2D | inline |
operator*=(const Point2D &rhs) | Point2D | inline |
operator*=(const float f) | Point2D | inline |
operator+(const Point2D &rhs) const | Point2D | inline |
operator+=(const Point2D &rhs) | Point2D | inline |
operator-(const Point2D &rhs) const | Point2D | inline |
operator-=(const Point2D &rhs) | Point2D | inline |
operator/(const Point2D &rhs) const | Point2D | inline |
operator/(float rhs) const | Point2D | inline |
operator/=(const Point2D &rhs) | Point2D | inline |
operator/=(const float f) | Point2D | inline |
operator=(const IPoint2D &rhs) | IPoint2D | inline |
operator=(const Point2D &rhs) | IPoint2D | inline |
Point2D::operator=(float rhs) | Point2D | inline |
Point2D::operator=(const float *rhs) | Point2D | inline |
Point2D() | Point2D | inline |
Point2D(const Point2D &rhs) | Point2D | inline |
Point2D(float _x, float _y) | Point2D | inline |
Point2D(const float *val) | Point2D | inline |
rotate(float angle) const | Point2D | inline |
sinAngle(const Point2D &rhs) const | Point2D | inline |
sinAngleX() const | Point2D | inline |
sum() const | Point2D | inline |
times(const Point2D &rhs) | Point2D | inline |
x | Point2D | |
y | Point2D | |
~Point2D() | Point2D | inlinevirtual |